hello, already set the same up on windows. but on linux the server fucks up. any way to get it running? thanks in advance lumo
check available disk space or quota for your user running the bf2statistics. Maybe check to see if enough RAM.
Hi all, i confirm bf2 server crashes on start if u set sv.ranked 1 on linux. ill post here a tuto to correctly dns spoof bf2web.gamespy.com to your rank tracking ip with bind. do not modify your hosts file. install bind (on debian apt-get install bind) edit this file : pico /etc/bind/named.conf.local paste inside : [blockquote]// // Add local zone definitions here. zone "bf2web.gamespy.com" { type master; file "/etc/bind/gamespy.redirect"; };[/blockquote] create this file : pico /etc/bind/gamespy.redirect [blockquote] ; ; BIND your rank tracking IP ; $TTL 36000 @ IN SOA localhost. root.localhost. ( 0 ; Serial 0 ; Refresh 0 ; Retry 0 ; Expire 0 ) ; Negative Cache TTL ; @ IN NS localhost. @ IN A XX.XX.XX.XX[/blockquote] replace XX.XX.XX.XX with ur IP (can be 127.0.0.1) restart bind : /etc/inid.d/bind restart you can try to ping bf2web.gamespy.com, it should reach your machine. HELP HELP okay, anyone has a clue? on linux we cannot run server on ranked mode, i think since patch 1.41.
The linux servers do not check the hosts file. My hosts file is modified and my server does not crash on startup. Also the Linux server file for 1.4 and 1.41 are the same and you can have 1.4 and 1.41 players in the server at the same time. I also dont use sv.ranked 1. That is for only if you are running an ea official server. Bf2statistics works just fine.
thanks for your response, my mistake as i fought we could set sv.ranked 1. It may explain lumo's crash on start up. Just remove sv.ranked 1 line in mods/poe2/settings/serversettings.con. if hosts aren't checked you just have to edit /etc/hosts and add this line in ur linux box : XXX.XXX.XXX.XXX bf2web.gamespy.com
i do not even have sv.ranked in my serverconfig... linux 1.4 and 1.41 is definitive NOT the same... we were running 1.4 and ppl with 1.41 client can't connect errormsg: your client has younger version... disk space etc is enough for three or more servers
bf2-linuxded-1.1.2963-795-installer.sh.gz that is the linux server file for 1.4 AND 1.41. When the 1.41 was released, I went to their page that had all the downloads listed and went to get the 1.41 Linux server and my pc said I already had the file. I looked at the name and it was the linux server I already had. I thought maybe it was a mistake when the file was added to their site so I clicked on the rest, and it was the same file. My game is 1.4 and a friend had the 1.41 and we were both in the server at the same time playing without problems and punkbuster was enabled. If your server is still crashing on startup, I noticed you said edit the settings file in mods/poe. Did you try to fire up the server with plain bf2 as the mod?
Are you running any mods at all? Only time I saw that error was when I had a friend upgrade from 1.3 to 1.4 and he never updated the mod we were running on his client. As soon as he made a copy of his mods/bf2 dir and named it mods/bf2sp64 and reinstalled the 64 player coop maps in it he was fine.
I thought as much! So there you go, the best way around EA's annoying HOSTS file check is to use Linux! The Penguin strikes back! !amazed