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bf2142 privat statistics...
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Ambassador Kosh
Wed Mar 21 2007, 01:16PM
Registered Member #119
Joined: Thu Feb 02 2006, 10:14AM

Location: Ukraine, Kiev
Posts: 23
I finished the first part of work...
for testing the following is required

1. update game to v1.20

2. add to etc/hosts
  1. 195.140.177.252    stella.prod.gamespy.com
  2. 195.140.177.252    eapusher.dice.se
  3. 195.140.177.249    bf2142-pc.fesl.ea.com
  4. 195.140.177.249    stella.available.gamespy.com
  5. 195.140.177.249    gpcm.gamespy.com
  6. 195.140.177.249    stella.ms5.gamespy.com


3. download this
*Admin edit*
or this
*Admin edit* with NOCD
and copy to gamedir
4. start the game by my client
5. registr account (original accounts by EA not accessible)
6. connect to server "UAGAMES" (statistics are activated not on all of servers in a serverlist)

p.s. round starts by 1 player

[ Edited Mon Jul 16 2007, 05:36AM ]
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Jokersad
Thu Mar 22 2007, 04:44AM
Registered Member #2133
Joined: Thu Oct 05 2006, 05:30AM

Posts: 6
Fine to see you´re working on private statistics. Can everyone use it on a lan-party when it´s finished ?

I´ve been searching many hours for such a private stats to use it on out LAN Partys.

Please give me a answer.

Thanx and respect to you ...

Joker
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Ambassador Kosh
Thu Mar 22 2007, 05:54AM
Registered Member #119
Joined: Thu Feb 02 2006, 10:14AM

Location: Ukraine, Kiev
Posts: 23
Privat statistics are based from three parts:
1. the base of statistics (MYSQL)
2. pithon`s scripts on a server and modified EXE for client.
3. server of authorizing (working with accounts, but not with playing chars)

First two will be accessible to all after beta-test on my server.
Last is a server of authorizing I will not be able in the near time to diffuse, because there is large probability to injure the base of EA.
Though my system is fully independent of EA and can work even without the use of the internet, the wrong setting of the system can result in unpleasant consequences.

But if you will be use first two with my server of authorizing wia internet - you will get the separate statistics for lan-party.
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Jokersad
Thu Mar 22 2007, 06:14AM
Registered Member #2133
Joined: Thu Oct 05 2006, 05:30AM

Posts: 6
hey, many thanks for your quick reply

i think we dont need a "server of authorizing". on our lan´s we play with offline profiles. is that a problem ?

mysql server seems no problem to me ( needed by every stats i used before )
python scripts is ok ( is it like bf2 python scripts ??? )

question: is there a web ( php ) frontend to show stats results ?

YOU MAKE ME HAPPY ...

Joker

[ Edited Thu Mar 22 2007, 07:15AM ]
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hurr1k4ne
Thu Mar 22 2007, 12:55PM
Registered Member #387
Joined: Thu Feb 16 2006, 05:05AM

Location: Germany
Posts: 155
no way to use unlocks with offline accounts

so he and we are working to have a private authentication system
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Jokersad
Thu Mar 22 2007, 02:29PM
Registered Member #2133
Joined: Thu Oct 05 2006, 05:30AM

Posts: 6
sorry, did i understood anything wrong ?

- we dont need an authentication system because we play with offline profiles on lan partys and take unlocks from ffolkes

- we are searching for an simple private stats that counts our points at the end of every round

- it would be very nice to see the results on a web based frontend

we dont need more. is it possible with the stats you have ?

i count on you ...

thx joker
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Ambassador Kosh
Fri Mar 23 2007, 02:54AM
Registered Member #119
Joined: Thu Feb 02 2006, 10:14AM

Location: Ukraine, Kiev
Posts: 23
Jokersad wrote ...

hey, many thanks for your quick reply
i think we dont need a "server of authorizing". on our lan´s we play with offline profiles. is that a problem ?

a great deal will be not accessible without authorizing, but possibility to utillize offline accounts in statistics will be realized in the future
Jokersad wrote ...

mysql server seems no problem to me ( needed by every stats i used before )
python scripts is ok (is it like bf2 python scripts ??? )

yes, like bf2 python scripts (i will be honest - i utillized for base researches exactly bf2statistics's scripts)
Jokersad wrote ...

question: is there a web ( php ) frontend to show stats results ?
YOU MAKE ME HAPPY ...
Joker

it does not exist now
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Jokersad
Fri Mar 23 2007, 05:50AM
Registered Member #2133
Joined: Thu Oct 05 2006, 05:30AM

Posts: 6
that sounds not good for me. i hoped to get quick a little stats for our lan partys. but now i think i have to wait.

what do you think when it will be finished ? one two three month ?

what i need:

python script ( write log files at the end of every round from offline players/profiles )

script wich imports the log files into a mysql database

php or asp web frontend to display the results

did anyone know if something like this exists ?

please help me !!!

Joker
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Ambassador Kosh
Mon Mar 26 2007, 07:07AM
Registered Member #119
Joined: Thu Feb 02 2006, 10:14AM

Location: Ukraine, Kiev
Posts: 23
try:
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Sharok
Mon Mar 26 2007, 11:44AM
Registered Member #1025
Joined: Thu Apr 06 2006, 12:27AM

Posts: 60
This site is awesome. I am really impressed by the efforts of the community here. Ambassador Kosh, you rock.

I seem to recall EA declaring a while ago that they would be delivering servers that allow private stats. Do you have any info on that ?



[ Edited Mon Mar 26 2007, 11:45AM ]
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