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| Author | Post | ||
| markus75 |
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![]() Registered Member #4084 Joined: Thu Oct 25 2007, 04:49AMPosts: 18 | Hi, I have a problem ... I forgot the "BF2Statistics v1.4.2" on my server running .. everything goes well only if super game to the end (map end) then comes to me no statistic round, everything is empty ... What did I do wrong? I have to adjust what? Sorry for my english MFG markus75 | ||
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![]() Registered Member #2900 Joined: Fri Feb 23 2007, 08:46AMLocation: Germany Posts: 291 | Check if there is a firewall (windows or 3rd party) enabled on your server, if so disable it temporarily and try again. Schau mal nach ob eine Firewall (die Windows eigene oder die eines Drittanbieters) auf deinem Server läuft, wenn ja schalte sie mal testweise aus und versuche es dann nochmal. | ||
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| markus75 |
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![]() Registered Member #4084 Joined: Thu Oct 25 2007, 04:49AMPosts: 18 | hi, cool auch deutsche hier...also die windows firewall ist aktiv..aber wenn ich jetzt die ausschalte und es sollte gegen dann muss ich ja einen ganz bestimmten port frei machen...!!?? und welcher wär das dann?? | ||
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![]() Registered Member #2900 Joined: Fri Feb 23 2007, 08:46AMLocation: Germany Posts: 291 | Look at ReadmeServer.txt in your BF2 installation directory | ||
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| markus75 |
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![]() Registered Member #4084 Joined: Thu Oct 25 2007, 04:49AMPosts: 18 | hallo, also ich hab mir die txt datei durch gelesen..kann aber nix finden hier meine server setting. sv.serverName "XXXXXXXXXXXX" sv.password "" sv.internet 1 sv.bandwidthChoke 0 sv.serverIP "XXXXXXX" sv.serverPort 16567 sv.welcomeMessage "" sv.punkBuster 1 sv.allowFreeCam 0 sv.allowExternalViews 1 sv.allowNoseCam 1 sv.hitIndicator 1 sv.maxPlayers 50 sv.numPlayersNeededToStart 2 sv.notEnoughPlayersRestartDelay 10 sv.startDelay 10 sv.endDelay 10 sv.spawnTime 10 sv.manDownTime 10 sv.endOfRoundDelay 0 sv.ticketRatio 200 sv.roundsPerMap 1 sv.timeLimit 0 sv.scoreLimit 0 sv.soldierFriendlyFire 100 sv.vehicleFriendlyFire 100 sv.soldierSplashFriendlyFire 100 sv.vehicleSplashFriendlyFire 100 sv.tkPunishEnabled 1 sv.tkNumPunishToKick 3 sv.tkPunishByDefault 0 sv.votingEnabled 1 sv.voteTime 90 sv.minPlayersForVoting 2 sv.gameSpyPort 29900 sv.allowNATNegotiation 1 sv.interfaceIP sv.autoRecord 0 sv.demoIndexURL "" sv.demoDownloadURL "http://" sv.autoDemoHook "adminutils/demo/rotate_demo.exe" sv.demoQuality 1 sv.adminScript "default" sv.timeBeforeRestartMap 30 sv.autoBalanceTeam 1 sv.teamRatioPercent 100 sv.voipEnabled 0 sv.voipQuality 3 sv.voipServerRemote 0 sv.voipServerRemoteIP sv.voipServerPort 55125 sv.voipBFClientPort 55123 sv.voipBFServerPort 55124 sv.voipSharedPassword sv.useGlobalRank 0 sv.useGlobalUnlocks 1 sv.ranked 1 sv.sponsorText "" sv.sponsorLogoURL "XXXXXXXXXXXXXX" sv.communityLogoURL "XXXXXXXXXXXXXXX" sv.radioSpamInterval 6 sv.radioMaxSpamFlagCount 6 sv.radioBlockedDurationTime 30 MUSS ICH HIER WAS VERSTELLEN??? | ||
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| markus75 |
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![]() Registered Member #4084 Joined: Thu Oct 25 2007, 04:49AMPosts: 18 | achso, meinen stats läuft super gut alles ok aber es kommt halt im spiel, nach runden ende keine übersicht wär am punkte ind kills hat.. | ||
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![]() Registered Member #2900 Joined: Fri Feb 23 2007, 08:46AMLocation: Germany Posts: 291 | -> readmeserver.txt !!! Hosting a Battlefield 2 Server In order to host a Battlefield 2 server, you must have the following ports open in your firewall. Server Ports: UDP 27900 UDP/TCP 29900 TCP 80 TCP 4711 UDP 27901 UDP 1500-4999 UDP/TCP 1024-1124 UDP 29900 UDP/TCP 27900 UDP 16567 UDP 55123-55125 | ||
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| markus75 |
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![]() Registered Member #4084 Joined: Thu Oct 25 2007, 04:49AMPosts: 18 | ok all port open....aber es geht nicht, es ligt nicht an den ports!!! [lightbox=http://87.118.122.9/bf2/Unbenannt.JPG|||]lightbox[/lightbox] mfg markus75 | ||
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![]() Registered Member #2900 Joined: Fri Feb 23 2007, 08:46AMLocation: Germany Posts: 291 | Your servers are both version v1.0 (1.0.2442.0), right? Latest version is v1.41 (1.1.2965-797.0). Why don't you upgrade? Perhaps this is the cause of your troubles. Does this error occur on both servers? Your server #2 is set to port 16568. Is this port is opened too? my opened ports: 16567 UDP 29900 TCP 29901 TCP 27900 UDP 29900 UDP 80 TCP Does this error occurs for all players? Do you changed endofround.py? Look at the end of the file for a line: host.gl_sendEndOfRoundData(dataString) This line should not be commented out by an #. [ Edited Tue Mar 18 2008, 09:58AM ] | ||
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| markus75 |
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![]() Registered Member #4084 Joined: Thu Oct 25 2007, 04:49AMPosts: 18 | hallo, ja meine beiden server sind auf v1.0 (1.0.2442.0), ich will nicht auf v1.41 patchen. ja das problem ist auf beiden servern, die ports hab ich alle frei gemacht, hab zum test auch mal die firewall ganz aus geschalten aber es geht auch damit nicht. es kann kein spieler die runden stats sehen... hier die datei wie sie auf meinem server ist : int(sp.vehicles[v].timeInObject) keyvals = [] for k in e: keyvals.append ("\\".join((k, str(e[k])))) dataString = "\\" + "\\".join(keyvals) if g_debug: print dataString host.gl_sendEndOfRoundData(dataString) ich hab jetzt eine "#" vor "host.gl_sendEndOfRoundData(dataString)" gemacht.ich wed das testen. danke schonmal | ||
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